Aug 5, 2013 - Did a random map generator in Unity. It's a nice to dive into coding once in a while #roguelike
Aug 13, 2013 - Doesn't look pretty but pathfinding's done! Try to implement turn-based movement next... decade maybe? orz #roguelike
Aug 19, 2013 - Trying to figure out how my little dungeon project should look
Sep 26, 2013 - it's sure hard to get pixels to display right in #unity... I may go with full 3D instead
Oct 3, 2013 - Salarydog to raid the dungeons? hmmm maybe... #roguelite
Oct 6, 2013 - texturing this fellow
Nov 15, 2013 - Finally solved the double corridor bug! Now I can go to bed in peace...